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Ffxiv meld
Ffxiv meld









ffxiv meld

TBH for now once you’re done avoiding skill speed as top priority, and melding crit as next priority, I’d just look for whichever materia was cheaper on the market board to choose what to meld between DET/DH. DH will be slightly better outside of those windows, so better for more of your rotation, but also the less important part of your rotation. If you have a bard in the party, the value of DH compared to DET will also be diluted a little bit whenever they have Battle Voice up (making DET better in those windows). The +20 from Devilment is additive with the DH buff from gear, which means DET does more for you during your burst phase than DH does. 1.1x1.1 is more than 1.2x1.0 and all that.ĭH in a vaccum is slightly better if both stats are equal and no buffs are applied, but we don’t live in a vaccum, and Dancer applies Devilment to themselves during their burst phase. They are both additive with themselves, which means if you have a lot of one, then the other stat becomes preferable. (Something like 2380 crit is the point where you might as well meld more crit not sure about the exact number).ĭH vs DET is where things are less simple.

ffxiv meld

The six affinities offered up in Eureka are Earth, Fire, Ice. The elemental theme presented means that not only are the monsters tougher but also that they are weaker to certain elements while being stronger to others. Once you pick gear that avoids skill speed, you probably get enough crit naturally to push you over the point where more crit is preferable. Whether in Eureka or future expansions like the upcoming Endwalker, stay leveled up through our FFXIV Leveling Guide 60-70. Nearly every class is going to want to avoid crit or avoid skill speed.











Ffxiv meld